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Pearl Abyss Confirms Early Switch 2 Build of Crimson Desert

The studio says heavy optimization, technical verification, partner review, post‑launch work on current platforms must finish before any release date is set.

Overview

  • Pearl Abyss says it began research and development on a Nintendo Switch 2 version earlier this year and CEO Huh Jin-young told shareholders the build now runs to a level where basic gameplay is possible.
  • The company cautions that porting is not simple and insists engineers must prove the game can keep its graphics, fast-paced combat and open-world systems on Nintendo’s hybrid Switch 2 hardware.
  • Pearl Abyss declined to give a release schedule and said optimization, technical verification and formal partner reviews remain outstanding before any launch can be announced.
  • The studio’s caution follows the game’s March PlayStation 5 debut, which suffered performance and graphical problems that Pearl Abyss has since addressed through multiple post-release updates.
  • If the port proceeds, players should expect a long wait while Pearl Abyss finishes patches and DLC for current platforms and then adapts the resource-heavy world of Pywel for Switch 2 performance limits.