Overview
- Newzoo projects PC games revenue will surpass console revenue by 2028, with PC growing at a 6.6% CAGR versus 4.4% for consoles from 2025 to 2028.
- The combined PC and console market rose 7% in 2025 to $88.3 billion and is forecast to reach $103.7 billion by 2028, with $94.3 billion expected in 2026.
- Player counts are on track to exceed one billion by 2028 as East Asia expands, including an 11.7% increase in PC gamers in China in 2025.
- On PC, premium titles drove growth in 2025, accounting for 29% of revenue with an 11.8% increase, while engagement beyond the top 20 franchises continued to rise.
- Pricing and monetization are shifting as the $30–$50 tier emerges as a cross‑platform growth sweet spot, sub‑$30 new PC releases surge, microtransactions dip slightly, and subscriptions edge up; Xbox Game Pass also depresses visible raw sales on charts despite boosting reach.