Particle.news
Download on the App Store

Paul W. S. Anderson Calls Adapting Video Games Without Playing Them 'Outrageous'

He requires crews to study the games to replicate their look, feel, mechanics.

Overview

  • Speaking on the Post Games podcast, the Mortal Kombat, Resident Evil, and Monster Hunter director criticized filmmakers who tackle game IPs without firsthand exposure, calling the practice unacceptable.
  • Anderson said production designers must play or watch playthroughs, with cinematographers noting how in‑game cameras move, so the finished film carries the source material’s visual language.
  • He framed his approach around respect for the IP and understanding what players value, citing iconic Resident Evil scares as guidance for tone without copying a game beat for beat.
  • PC Gamer reported he is finished personally directing Resident Evil entries, while acknowledging the series functions as a long‑running “forever franchise.”
  • Coverage from PC Gamer and GamesRadar+ placed his comments within the current boom for game adaptations, including recent successes like Fallout and The Super Mario Bros. Movie.