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Owlcat Lays Out How Choices Will Work in The Expanse Game

The studio says its Etudes tracking will let player decisions carry forward while it fixes story and voice problems flagged in the beta.

Overview

  • Owlcat Games, which published developer notes on Tuesday, described an internal system called Etudes that uses flags and triggers to record player decisions so small actions can alter later scenes, character arcs, world details, or endings.
  • The studio says it will not rewrite the established fates of major book and TV characters and will limit branching where doing so would conflict with The Expanse canon.
  • Players and critics praised the beta’s combat and visuals but criticized the story writing and voice work, and Owlcat has said it is addressing that feedback, including recasting at least one voice actor.
  • Choices will be tied to origin, faction and companion systems so being born on Earth, Mars, or in the Belt changes reactions, opens faction missions, and can steer companion growth such as Polly’s mentor path.
  • Release timing remains unclear with WIRED reporting spring 2027 and GamesRadar+ saying the back half of 2027, and the studio has not disclosed how many distinct endings or how far choices ultimately ripple, a gap that invites close scrutiny given comparisons to Mass Effect-style branching.