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Nvidia’s Jensen Huang Praises Scarcity, Claims Credit for ‘Modern’ Gaming as Critics Push Back

He says Nvidia has secured critical components to build full AI factories, signaling a deeper tilt toward data‑center customers.

Overview

  • At the Morgan Stanley TMT conference, Huang said he loves constraints and called ongoing component scarcity “fantastic for us,” arguing limited capacity pushes buyers to choose Nvidia.
  • Huang asserted Nvidia can “stand up an entire AI factory” and said the company has locked in wafers, CoWoS packaging, DRAM, systems and even connectors and cables across its supply chain.
  • He also claimed Nvidia “created the modern videogame industry” and that its technology is pervasive in engines like Unreal, a characterization gaming outlets disputed as historically overstated.
  • Coverage notes Nvidia’s business is led by data centers, with reported 2025 revenue of about $130.5 billion, while CFO Colette Kress has described supply constraints as a headwind for gaming.
  • Reports highlight Nvidia’s dominance in consumer discrete GPUs at roughly 94% share and raise concerns that AI upscaling features such as DLSS encourage reliance on software over game optimization.