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Nvidia Unveils Transformer DLSS 4.5 Ray Reconstruction, Coming to 27 Games in August

This change allows games to use the transformer denoiser together with DLSS 4.5's transformer upscaler to improve ray‑traced image quality.

Overview

  • Nvidia announced DLSS 4.5 Ray Reconstruction at Computex and said the second‑generation transformer denoiser will be available in August with injections into 27 games.
  • The new model processes about 20% more parameters and delivers roughly 35% more compute work while keeping similar run-time performance to the previous RR model.
  • Nvidia says the update was trained on a larger dataset and gives developers finer control over temporal accumulation to reduce artifacts and improve lighting stability.
  • Several developers are already issuing DLSS 4.5 updates in early June for Super Resolution and frame generation, with fuller Ray Reconstruction support scheduled for the August rollout.
  • DLSS 5 did not appear at Computex, leaving its status unclear and prompting industry and community questions about whether Nvidia will revise or delay that separate initiative.