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Nvidia Releases DLSS 4.5 With Adaptive Multi-Frame Generation and 6X Mode for RTX 50

The upgrade aims for smoother play on high‑refresh monitors by matching frame creation to the display’s rate.

Overview

  • DLSS, Nvidia’s AI tool that upscales images and creates in‑between frames, now adds a dynamic multi‑frame mode that shifts between 1x and 6x generation to keep motion smooth on 120Hz and 240Hz screens.
  • A new 6X option for GeForce RTX 50 GPUs can add up to five frames per rendered frame, with Nvidia reporting up to 35% higher frame rates in 4K ray‑traced games.
  • A dedicated UI model uses game‑engine data to keep HUD elements like mini‑maps and ability bars clear when frame generation is turned on.
  • The release runs on a second‑generation Transformer model with far more compute and uses FP8 features on RTX 40 and 50 cards to cut flicker and ghosting in bright, high‑contrast scenes.
  • Adoption is underway as ARC Raiders and Marvel Rivals ship updates, with more titles integrating the new UI model such as Battlefield 6 and Borderlands 4, and features accessible through the Nvidia App beta.