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Nvidia Expands Robotics Hiring in China to Build Physical AI Platform

This signals a push to expand robotics software, simulation, local engineering to protect China growth if export rules change.

Overview

  • In late June Nvidia advertised more than a dozen senior robotics roles across Beijing, Shanghai and Shenzhen to assemble a local team focused on real‑world robot deployment.
  • Job postings name Nvidia technologies including Project GR00T, the Cosmos simulation world model and Omniverse, and seek specialists in dexterous manipulation, whole‑body control and humanoid robot learning.
  • Nvidia is pairing the hires with partnerships and platform moves such as work with Unitree and distribution of research platforms to labs to speed validation and adoption.
  • The push reflects a strategic shift toward 'physical AI'—the integration of models, simulation and compute for robots—after US export controls limited sales of the company’s highest‑end training chips to China.
  • By deepening local engineering capacity in China, Nvidia aims to accelerate commercial use of robots, create senior technical jobs, and place its stack at the center of a fast‑growing robotics market while remaining exposed to potential future policy changes.