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New Artbook Details Metroid Prime 2’s Multiplayer Origins as Producer Hopes for a Remake

The official retrospective released today captures Kensuke Tanabe’s reflections on a no‑extension schedule that shaped the sequel.

Overview

  • Kensuke Tanabe says he would be delighted if a remake let more people experience Metroid Prime 2’s splitscreen multiplayer, which was designed for local play and likely reached a limited audience.
  • His comments appear in Metroid Prime 1–3: A Visual Retrospective, a 200-plus-page official artbook with developer commentary that went on sale October 28.
  • Tanabe recounts that an early follow-up was pitched as a multiplayer-focused Metroid Prime ‘1.5’ before Retro Studios pursued a full standalone sequel where multiplayer was ultimately included.
  • He describes development conditions in which schedule extensions were not permitted, prompting rapid decision-making and even the use of multiple translators to accelerate reviews of Retro’s English materials.
  • Nintendo has not announced remasters of Metroid Prime 2 or 3, though expectations persist in the industry after 2023’s Metroid Prime Remastered and ongoing work on Metroid Prime 4.