Overview
- Star Wars: Zero Company launched to strong critical reviews and high Steam sales on August 27, yet much of the team that built it remains off payroll.
- A Bit Reactor spokesperson confirmed the studio furloughed many workers in the weeks before release and described the decision as internal and difficult.
- Multiple sources and a court filing put the scale of the action at roughly 80 percent of staff, leaving only a skeleton crew to handle post‑launch support.
- The furloughs were disclosed in an August 12 court filing tied to co‑founder Alison Kelly's ownership lawsuit and the separate legal dispute between Kelly and Greg Foertsch continues with a trial set for early 2027.
- Affected developers face immediate income loss and uncertain rehiring, and the studio's future now depends on launch revenue, the outcome of the lawsuit, and decisions by partner EA/Respawn about ongoing support.