Overview
- Polyarc said on LinkedIn it is cutting staff across the studio after it failed to secure funding following the cancellation of a major project.
- The studio did not say how many roles were affected, and GamesIndustry.biz has asked for clarification.
- The company thanked departing colleagues and said it plans to share a hiring spreadsheet to help them find new jobs.
- Coverage places the cuts in a wider VR pullback that included recent Meta Reality Labs reductions and the shutdown of Twisted Pixel, Sanzaru, and Armature.
- Founded in 2015 by former Bungie developers, Seattle-based Polyarc is best known for Moss and previously raised funding in 2016 and 2020 to expand its VR and AR work.