Overview
- An independent modder known as Speclizer (also written Specilizer) has developed a working PvP multiplayer prototype for The Last of Us Part II and documented progress in multiple devlogs.
- The creator published a 25-minute gameplay reveal that shows a lobby, custom UI, map and loadout selection, and the mod's first 1v1 match.
- Technical milestones shown include synchronized character movement, inventory and interactable object sync, backpack and door sync, squeeze-through animations, and hit detection solved by reassigning remote players to NPC collision layers and disabling full-body remote reactions.
- The modder aims to release the mod publicly for PC in September 2026 but says the project will not appear on PlayStation and faces potential copyright or DMCA action from Sony and Naughty Dog.
- The effort began after Naughty Dog cancelled its own Last of Us online project and reflects ongoing community demand for Factions-style play, a development that could prompt further mod work or official responses from rights holders.