Overview
- The release focuses solely on the story, with no head‑to‑head multiplayer, offering two‑player split‑screen on console and up to four‑player online co‑op with cross‑play and shared progression.
- Built in Unreal Engine 5 with rebuilt visuals and cinematics, the project retains classic gameplay systems and arrives day one on Game Pass with Xbox Cloud Gaming and Play Anywhere support.
- Three new prequel missions featuring Master Chief and Sgt. Johnson join the remade campaign alongside additional enemies, environments, weapons and vehicles.
- Modern options include a toggle for sprint, aim‑down‑sights for all weapons, vehicle hijacking, a drivable Wraith and the largest set of Skulls ever in a Halo campaign.
- This marks Halo’s first appearance on PlayStation, underscoring Microsoft’s multiplatform strategy, while a precise 2026 date and details on other rumored Halo projects remain unconfirmed.