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Mewgenics Hits 500,000 Sales in 36 Hours as Steam Concurrency Nears Roguelike Records

The creators say they will wait a few months to analyze player behavior before beginning DLC, setting a deliberate post-launch roadmap.

Overview

  • Mewgenics sold roughly half a million units within about 36 hours of its February 10 PC/Steam launch, far exceeding the team’s expectations.
  • Steam concurrent players have peaked near 84,000, surpassing The Binding of Isaac and Vampire Survivors, with only Hades 2 posting a higher roguelike peak.
  • Developers reported recouping the game’s development budget in about three hours on day one.
  • Critical and player reception has been strong, with an average Metacritic score around 89 and “Overwhelmingly Positive” user reviews on Steam.
  • Edmund McMillen says DLC work will start in a few months after studying player data, with a tentative estimate of about a year to ship once development begins, and ARG-level secrets reserved for future content.