Overview
- The cat-breeding tactical roguelike recouped its development costs in roughly three hours, according to co-creator Tyler Glaiel.
- Reported sales reached 500,000 within 36 hours with an estimated $13.5 million in revenue, after earlier milestones of about 152,000 in six hours and 250,000 in 12 hours.
- Peak concurrent players climbed to roughly 84,000 on Steam, surpassing The Binding of Isaac and Vampire Survivors, with only Hades 2 higher among roguelikes by this metric.
- Reviews opened strong with an 89 Metacritic average and “Overwhelmingly Positive” Steam ratings, keeping the game at the top of Steam’s best-seller charts.
- Console versions have been discussed by the team but are not announced, while the game’s deep systems and sensitive in‑game disorders have drawn attention and extensive playtime estimates.