Overview
- MercurySteam said in a LinkedIn post it is starting a “workforce adjustment process” that includes layoffs.
- The studio did not disclose how many roles are affected and asked hiring teams to email [email protected] to consider displaced staff.
- The decision follows Blades of Fire, released in 2025, which earned decent reviews but fell short of sales goals.
- The studio faced accusations of crunch and harassment last fall, with some employees disputing those claims.
- The layoffs join a wider wave of job cuts across the video game sector reported over the past year.