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Marvel’s Wolverine Earns Generally Favourable Reviews Ahead of PS5 Release

Praised for visceral, character-specific combat and strong technical polish, reviews say repetitive fights and tight linear design blunt the game's overall impact.

Overview

  • Set to launch exclusively on PlayStation 5 on September 15, Marvel’s Wolverine went gold and will ship with a day-one patch that adds Photo Mode and New Game+ and includes extensive accessibility and gore-reduction toggles.
  • Early critic reviews published Thursday produced a Metacritic score around 77–78 and an OpenCritic average near 81, a reception described as generally favourable but lower than Insomniac’s Spider-Man games.
  • Reviewers widely praised the game’s brutal, claw-driven combat and its rage/healing mechanics for feeling distinct to Wolverine even as many said the core fights grow repetitive over the roughly 13–18 hour campaign.
  • Critics also singled out high production values and strong performances—notably Liam McIntyre as Logan and Krizia Bajos as Jean Grey—while calling the narrative uneven and the mission‑guided, linear structure limiting compared with open-world design.
  • Multiple reviews noted the game’s roster of familiar X-characters and story hooks that could seed a broader X-Men game universe, even as the crowded late-2026 release window may affect its commercial visibility.