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Little Nightmares III Launches With Online Co‑Op as Reviews Praise Mood but Fault Length

Supermassive’s debut sequel introduces two distinct protagonists; critics cite uneven AI and unclear local co‑op availability.

Overview

  • Released in early October, the new entry shifts development to Supermassive Games and arrives on major platforms at a $39.99 price point.
  • Players choose between Low and Alone, whose fixed tools—a bow and a wrench—shape puzzle solutions and encounters throughout four main chapters.
  • The game supports online co‑op and a Friend’s Pass for playing with someone who doesn’t own the game, while several reviews report no couch co‑op.
  • Early critiques consistently commend the series’ signature atmosphere, art and sound, but describe a short 4–6 hour runtime and familiar, low‑risk design.
  • Solo play hinges on an AI partner that some reviewers found capable and others found erratic, contributing to mixed impressions alongside underwhelming new antagonists and two planned DLC chapters.