Overview
- Evil Landfall, which the team disclosed Wednesday had operated quietly inside Landfall for about three years, will now invest in a few external projects each year with typical budgets around $1 million.
- The label focuses on money and advice rather than full publishing, offering project-based funding and development guidance while leaving ownership of the game to the original studio.
- Leaders say they want small, social games with silly physics and fast iteration, echoing Landfall hits like Peak and Content Warning, and they urge teams to find the core idea early to cut risk.
- Evil Landfall has already backed REPO and Voidigo and taken an equity stake in Voidigo developer Semiwork, and it publicly cites How To Fish by Dazed Games as a supported co-op project with conflicting reports on release timing.
- The approach follows a wider pattern of successful indie studios creating funding arms, giving small teams capital, marketing know-how, and early feedback channels while they self-publish.