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Kepler Interactive Launches Reset, a Bi-Annual Print Magazine Treating Games as Culture

The print launch signals a push to fold video games into mainstream culture through a collectible, conversation-led magazine.

Overview

  • Kepler is selling the first issue for £20 through a new online store that will also offer curated objects inspired by its games.
  • Reset will publish twice a year with interviews that pair game makers with figures from fashion, music, architecture, or design to center the people behind the work.
  • Creative director Simon Sweeney leads the magazine, with features by Yoko Taro, Darren Wall, and Ville Kallio and three covers spotlighting Guillaume Broche, Yaku, and Mélanie Courtinat.
  • Kepler emphasizes print as a lasting, high-end object, including design touches like a Yoko Taro interview printed in both English and Japanese.
  • The launch extends a publisher known for selective hits like Sifu, Tchia, Pacific Drive, and Clair Obscur, and Kepler says it plans to pursue retail distribution after online sales.