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Jonathan Blow Reveals 'Order of the Sinking Star' for 2026 PC Release at The Game Awards

Blow positions it as a four‑world 'design supercollider' boasting roughly 1,400 puzzles.

Overview

  • Published by Arc Games, the project has a Steam listing that promises more than 1,000 hand‑crafted puzzles with a PC release window in 2026 and other platforms to be detailed later.
  • Players explore four distinct worlds whose mechanics eventually collide so puzzle systems intertwine within a single interconnected overworld.
  • The design centers on Sokoban‑style, grid‑based challenges with multiple playable characters such as a queen, a thief, a warrior or wizard, and a talking boat, each with unique movement rules.
  • Blow reports the game now includes around 1,400 puzzles and could take 400–500 hours for completionists, with an earlier ending available for most players.
  • Development has spanned nearly a decade with a custom engine and programming language that Thekla plans to open‑source, and contributions come from noted designers including Alan Hazelden, Sean Barrett, Jonah Ostroff, Zach Polansky, Patrick Traynor, and Marc ten Bosch.