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Insomniac’s Marvel’s Wolverine Earns Mixed Reviews Ahead of PS5 Launch

Praise for visceral, Wolverine‑specific combat and strong voice performances is tempered by critics citing repetitive encounters, a linear design and a short campaign that have lowered expectations for a marquee PlayStation exclusive.

Overview

  • Reviews published Thursday, Sept. 10 coalesced around a Metacritic score in the high 70s, reflecting a generally favorable but muted critical consensus for the game.
  • Critics across outlets praised the combat as fast, brutal and distinctly ‘Wolverine’ and highlighted Liam McIntyre’s voice work as a major strength.
  • Many reviews said encounters and progression grow repetitive, noting limited systems, underbaked side content and a skill/progression loop that weakens long‑term variety.
  • Insomniac deliberately built a linear, cinematic action game with scripted set pieces rather than an open world, a design choice reviewers said helps the tone but restricts exploration and optional activities.
  • The campaign length reported by multiple critics is roughly 13–18 hours, a relatively short runtime that, combined with the tempered reviews, could shape player interest and commercial expectations after the Sept. 15 PS5 launch.