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Innersloth Announces Among Us Story: On Guard, a Single-Player Whodunnit

The game turns Among Us’s social-deduction into a short, replayable training-simulation with branching endings and a Steam demo scheduled for June 15.

Overview

  • Innersloth revealed Among Us Story: On Guard at Summer Game Fest as a standalone single-player title that puts players in the role of a security lead investigating a murder inside a simulated training scenario.
  • The game uses top-down investigation gameplay with some first-person moments and branching dialogue to drive deduction rather than multiplayer voting.
  • Developers describe the project as a 'beansized' experience that supports multiple endings to encourage replay without demanding a large time commitment.
  • Among Us Story: On Guard is already available to wishlist on Steam, a public demo is planned for June 15, and the reveal was paired with a first look at an upcoming animated Among Us series.
  • The trailer shows a softer, chubbier art direction and dialogue systems but leaves key details unresolved, including final run time, full platform list, pricing, and voice casting.