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Infinity Ward Makes DMZ a Core, Persistent Mode in Modern Warfare 4

The redesign links a living Hajin sandbox to a persistent Forward Operating Base that anchors player progression across the campaign.

Overview

  • Infinity Ward confirmed DMZ will ship day one inside Call of Duty: Modern Warfare 4 as a built‑in extraction mode rather than a separate beta or standalone release.
  • The mode centers on Hajin, a large, reactive exclusion zone with dynamic weather, roaming convoys, scaling enemies, and more than a dozen points of interest that change the longer players stay in the zone.
  • Players will use a persistent Forward Operating Base to manage loadouts, store loot, spend an in‑game Wallet, 3D print gear, recruit Active Duty Operators, and unlock Operator Traits between runs.
  • DMZ will launch with three distinct play options—Free Roam, Story Missions, and replayable Dynamic Operations—and includes explicit PvP risk‑reward systems such as a Bounty/Wanted board, dogtag extraction rewards, proximity voice, and weekly leaderboards.
  • Modern Warfare 4 is due October 23, 2026, and Infinity Ward says the integrated, seasonally updated DMZ aims to keep players invested by tying extraction runs directly into the single‑player campaign and long‑term progression.