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Indie Developer Removes AI Voices From Game and Offers Refunds

The change highlights clashes over disclosure and platform rules for generative-AI use in game making.

Overview

  • On Oct. 23 Paolo “Molleindustria” Pedercini said he removed two text‑to‑speech voices and two AI music loops from Future? No Thanks! after revealing earlier this week that he had used those generative tools.
  • Pedercini confirmed that a “tiny fraction” of the game’s code was debugged with ChatGPT and Claude and that only the non‑code AI assets were removed.
  • He is offering refunds to players who feel betrayed and is handling those refunds directly via PayPal or Venmo rather than through the Steam platform.
  • Pedercini framed the AI audio and music as satirical choices and said the game is marginally worse after the removals, but he also pledged that his next project will be entirely hand‑coded.
  • The episode has raised questions about industry norms because Valve’s Steam policy allows efficiency tools like code assistants, leaving disclosure uneven and prompting renewed calls for clearer rules on user‑facing AI in games.