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Indiana Jones and the Great Circle Lands on Switch 2 With 30 FPS Target and HDR

MachineGames prioritizes a feature-complete portable release with a 30 FPS target plus HDR.

Overview

  • Indiana Jones and the Great Circle launched on Nintendo Switch 2 on Tuesday, May 12, alongside patch 1.013 that added HDR on all platforms, Polish localization, mouse controls, CPU optimizations, and many bug fixes.
  • The port locks performance to 30 frames per second and relies on Nvidia’s DLSS upscaling, with dynamic resolution that ranges roughly from 540p to 1080p docked and 360p to 720p in handheld play.
  • Digital Foundry reports that advanced features remain, including ray‑traced global illumination, screen‑space reflections, contact shadows, variable rate shading, and textures comparable to Xbox Series S without the high‑quality pack.
  • Reviewers note stable play with some dips below 30 fps in busy areas or cutscenes plus visible cuts like lower shadow quality, shorter draw distances, geometry pop‑in, softer handheld image, and occasional glitches or a rare crash.
  • Critics broadly recommend the Switch 2 version for a faithful, portable Indy adventure with added motion and gyro options and new mouse‑style aiming, though the Order of the Giants DLC is sold separately.