Overview
- The Switch 2 version, which launched Tuesday, arrives with a day‑one 1.013 patch that adds HDR on all platforms plus Switch‑specific features like mouse‑style aiming and Polish language support.
- Digital Foundry reports a locked 30 frames per second target and dynamic resolution that scales to roughly 540p–1080p when docked and 360p–720p in handheld, using Nvidia DLSS to sharpen the image.
- Many visual features carry over from other consoles, including ray‑traced global illumination, screen‑space reflections, contact shadows, and variable rate shading, although image aliasing is more noticeable than on other systems.
- To fit the hardware, the port reduces shadow quality and object draw distance and shows more geometry pop‑in and lower level‑of‑detail in handheld, with brief dips below 30 FPS during cutscenes and in busy areas like the Vatican.
- Reviews are broadly positive for an authentic Indy adventure with strong production values and Troy Baker’s lead performance, though outlets note texture pop‑in, occasional stutters, a rare crash during testing, and that the Order of the Giants DLC is sold separately with a specific crash now fixed in the launch patch.