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Id Software Says It Retains Core Team After Xbox Layoffs

Heavy losses among long-tenured engineers create uncertainty over id Tech support, raising questions about project timelines.

Overview

  • Xbox announced roughly 3,200 job cuts across its gaming division in early July, and a Texas WARN filing showed id Software would lose about 136 roles.
  • Id Software posted that its remaining team is ‘‘about the same size we were when making DOOM (2016)’’ and that it still has the crew needed to build games and engine tech.
  • Microsoft said there are ‘‘dozens of people working on id Tech across multiple locations,’’ disputing claims that only a single engineer remains in Texas.
  • Former id employees have reported that the layoffs removed decades of institutional knowledge and left specialist teams such as VFX pared back to very few people.
  • Industry reporting says id is in early stages of a new Doom project, but the reported staff losses leave unresolved risks to engine maintenance, morale, and delivery timetables ahead of QuakeCon.