Overview
- Researchers in China released a preprint and project code describing LATENT and showed real-world rallies on a Unitree G1 humanoid.
- Roughly five hours of amateur motion-capture fragments seeded a latent action space that a high-level policy refined with reinforcement learning.
- Evaluations across 10,000 trials reported up to 96.5% success in target-return tests and sustained multi-shot rallies against human players.
- Independent reporting observed about 90% success on forehands and just under 80% on backhands during real-world demonstrations.
- The team acknowledges reliance on motion capture and a simplified return-to-target task, proposing active vision and multi-agent training as next steps.