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Housemarque’s Saros Draws Strong Early Reviews Ahead of April 30 PS5 Launch

Critics praise a sharper Returnal-style loop built on tunable difficulty with permanent upgrades.

Overview

  • Saros is a third-person bullet-hell roguelite starring Arjun Devraj on the alien world Carcosa, presented as a spiritual follow-up to Returnal.
  • Combat revolves around readable orb patterns that demand specific counters, while golden eclipse phases boost hazards and permanently corrupt health.
  • The game mixes run-based artefacts with a permanent skill tree, and Carcosan modifiers let players raise or ease difficulty by adding penalties or buffs.
  • Quality-of-life changes include faster movement, jump pads, a late-game grapple, and biome teleportation that lets players skip early areas.
  • Early reviews describe a more approachable challenge with helpful aim assists and strong weapons, though some note thinner storytelling and limited late-run variety.