Overview
- Reporters describe a dual-focus loop where players shoot as astronaut Hugh while simultaneously steering Diana’s real-time hacking grid to expose weak points or stun foes.
- Sessions were set in a Times Square–style zone on a lunar station, a glitching 3D-printed cityscape built by the facility’s systems and explored through nonlinear objectives and traversal.
- A central hub lets players upgrade weapons and suit stats, enhance Diana’s hacks, customize loadouts, unlock cosmetics, and interact with a helpful robot named Cabin.
- Enemies introduce tactical wrinkles such as counter-hacking that blocks parts of the grid, hackable missiles, and environmental modules that can be triggered to unleash devastating lasers.
- Previews cite intense multi-phase boss fights and praise the throwback-yet-polished design, with a free demo now available ahead of the April 17 launch on PC, PS5, Xbox Series X|S, and Nintendo Switch 2.