Overview
- Halo Infinite’s latest patch, released Wednesday, adds Firefight: Gauntlet, a four-player PvE mode built around wave-based arenas and boss fights.
- Runs span five arenas with short resupply breaks where players can upgrade attributes like damage, recovery, resistance, and speed for tougher rounds ahead.
- A new AI Aggro readout shows which Spartan enemies are targeting, difficulty scales automatically, and the Harbinger joins if teams stall on bosses.
- The mode is live as a featured rotational playlist through May 19, after which its maps and ruleset move into the regular Firefight playlist.
- Players can download the update now on Xbox One, Xbox Series X|S, and PC at roughly a 10GB install, and early reactions praise a challenging, highly fun endgame-style PvE experience.