Overview
- The PS5 and PC game teams up to three players as Hunters in tactical, skill-based battles against Horizon’s machines, with distinct melee and ranged characters and role-driven builds.
- Guerrilla detailed two replayable modes: Machine Incursion’s wave assaults capped by a boss and Cauldron Descent’s multi‑stage runs with branching rooms and hidden rewards.
- A fully canon narrative campaign is planned and can be played solo with NPCs or in co‑op, with additional story content set to roll out after launch.
- Cross-play and cross-progression between PS5 and PC are confirmed, and a small closed playtest starts at the end of February via the PlayStation Beta Program.
- The spin‑off adopts a more stylized look than mainline entries, and Guerrilla emphasized it will continue developing single‑player Horizon games; no release window was provided.