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Guerrilla Games Co-Founder Is Building EU‑Hosted Engine to Challenge Unreal and Unity

Brussee is pitching EU‑only hosting to win defense or logistics work.

Overview

  • Arjan Brussee said on the Dutch podcast De Technoloog that he is developing The Immense Engine as a European alternative to U.S. and Chinese game tech.
  • He described a fully European‑hosted platform built by European teams and compliant with EU rules to address data‑location and regulatory needs.
  • He said the engine will bake in deep AI support, claiming a framework of AI agents could handle tasks that now take large teams.
  • He positioned the tool as general‑purpose 3D software for uses beyond games, citing potential simulations for defense and logistics.
  • Coverage notes his long résumé at Guerrilla Games and Epic’s Unreal Engine, while stressing the project is early, unproven, and short on public technical details; outlets also flag that some quotes rely on translated excerpts.