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Guerrilla Co-Founder Arjan Brussee Plans 'Immense Engine,' a Europe-Hosted AI-Native Rival to Unreal and Unity

The push signals Europe's bid for tech sovereignty in real-time 3D tools.

Overview

  • Arjan Brussee said he is developing The Immense Engine as a European-run platform intended to offer an alternative to U.S. and Chinese game engines.
  • He described a design built around AI from the start, arguing current engines rely on manual, menu-driven workflows that do not fit AI-led development.
  • He claimed well-structured AI agents could handle work typically done by ten to fifteen people, pointing to major automation in content and tooling.
  • He positioned the engine for uses beyond games, citing 3D simulations for defense and logistics where European hosting and compliance could be decisive.
  • Reporting notes the project is early with no public technical roadmap, partners, funding details, or release timeline, though Brussee’s track record spans Guerrilla Games and senior Unreal Engine roles.