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God of War: Laufey Puts Faye Front and Center in New PlayStation 5 Entry

The game sends Faye into the Everywhen to protect plans for Kratos and Atreus and signals a shift to cross‑mythology worldbuilding and faster, aerial combat.

Overview

  • Sony and Santa Monica Studio announced God of War: Laufey at PlayStation’s State of Play on Wednesday, releasing a cinematic trailer and a roughly 20‑minute gameplay demo.
  • The title makes Faye (Laufey) the playable protagonist as she awakens in the Everywhen, a metaphysical afterlife where she must defend plans she left for Kratos and Atreus.
  • Santa Monica Studio confirmed the Everywhen will mix pantheons and named at least two non‑Norse deities, Sekhmet from Egyptian myth and Begtse from Tibetan/Mongolian tradition.
  • Developers say combat has been redesigned for speed and aerial combos, combining Greek‑era mobility with Nordic‑era camera and weight, and adding soul‑manipulation powers called the Mano Dorada and a legendary sword.
  • Deborah Ann Woll voices Laufey and the cast includes Jack Quaid as Phranque and Perlina Lau as Rue; the game is in active development for PlayStation 5 with no release window announced.