Overview
- Hands-on previews published Wednesday report strong early reception and confirm Early Access on May 15 with full release on May 19 for Xbox Series X|S and PC, with PS5 to follow later.
- The game shifts to a Japan setting anchored by a vast Tokyo City that Playground says is roughly five times larger than Forza Horizon 5’s biggest urban area, with more than 670 roads and a new fog-of-war map reveal.
- Preview builds ran in a locked 30fps Quality mode, while the developer says a 60fps Performance mode will be available at launch.
- Progression is more gated than in FH5, requiring wins in qualifier races to enter the festival, class-locked events before first completion, and a return to wristband-style advancement.
- New open-world systems include randomly spawned cars you can buy in the world, regional mascot collectibles, organically triggered time trials, and a day-one roster of about 550 cars with expanded customization like new aero parts and different wheels per axle.