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Final Fantasy VII Revelation Limits Each Playable Character to Four FITS Jobs

Director Naoki Hamaguchi says the choice stems from the cost and complexity of creating unique 3D outfits and animations, which makes larger per-character job rosters impractical.

Overview

  • Naoki Hamaguchi confirmed this week at Final Fantasy XIV Fan Fest in Berlin that every playable character in Final Fantasy VII Revelation will have exactly four FITS, the game’s term for job-like outfits.
  • The team says the limit reflects modern 3D production burdens including bespoke character outfits, unique animations and the balancing work required for action-based combat.
  • Square Enix and Hamaguchi argue the four FITS are distinct roles that still expand combat options and customization, with reveal footage already showing examples such as Tifa in a magic-focused FIT.
  • Key details remain open: reporting has not confirmed whether those four FITS are the same for every character or vary by party member, and release timing remains unannounced with some outlets speculating about Spring 2027.
  • The FITS reveal is presented as a modern compromise to older Final Fantasy job systems like FF5’s dozens of classes, and Hamaguchi says any future DLC will focus on concluding the trilogy and covering untold stories.