Overview
- Hands-on reviews published ahead of launch describe a successful modernization that swaps the PS2 original’s fixed angles for an over-the-shoulder view with contemporary controls.
- Photography-based combat remains central and is expanded with manual focus and zoom, multiple film types, swappable filters, auto-lock and a dedicated dodge, plus new Fatal Time follow-ups and a willpower gauge.
- New optional side stories, collectibles and locations, as well as additional endings and a New Game+ reward, add replay value for returning fans.
- Critics highlight friction from an aggravated wraith state that regenerates enemy health, occasional clunky stealth and longer, drawn-out encounters that can sap pacing.
- Multiple outlets report PS5-specific concerns including a 30 fps cap, optimization hiccups and a non-toggleable film grain filter, with gyro aiming noted on Switch 2 but not on PS5; the demo is available now with progress carryover and full release lands March 11–12 on PS5, Switch 2, PC and Xbox Series X/S.