Overview
- The single-player CRPG opens with you as a Cleric investigating a destroyed tea shop over five in-game days before Tolstad’s first election, often waking with amnesia and only Cure Wounds while working with Snell, a goblin assistant.
- Each of the six Dungeons & Dragons ability scores is fully voiced as an internal persona that debates your decisions and colors the narrative.
- Progress hinges on tabletop systems such as dice checks, initiative-based turns, spells, and feats, creating memorable successes and failures.
- Siliconera and ComicBook.com commend the writing, humor, and Disco-style inner monologue, with ComicBook.com calling it a must-play for fans of Disco Elysium and Baldur’s Gate 3.
- Created by Christoffer Bodegård, the game is available on PC, with hands-on impressions noting an arcanepunk world that includes the city of Norvik.