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Elden Ring: Tarnished Edition Runs on Switch 2 With Faster Loads but Clear Visual and Performance Trade‑Offs

Digital Foundry finds the Switch 2 port delivers PS4‑era features and much faster loading using dynamic resolution, a 40 fps cap, and fixed visual presets.

Overview

  • The Switch 2 release packages the full Elden Ring game and Shadow of the Erdtree expansion into a single build that reviewers call a broadly successful port for the handheld console.
  • Digital Foundry's tests show docked play uses dynamic resolution between roughly 720p and 1080p while handheld ranges about 432p to 864p, with scaling lowering pixel count in demanding scenes.
  • Frame pacing is capped at 40 frames per second but typical play usually rests around 30–35 fps in docked mode and can fall to about 25 fps in heavier scenes or in handheld play.
  • FromSoftware did not use Nvidia's DLSS on Switch 2 and instead relies on its own upscaler and anti‑aliasing, and the build offers no graphics‑mode toggle so visual settings are fixed from startup.
  • Much faster loading times are a notable win for the platform and the port's compromises signal how Switch 2 handles demanding multiplatform games, which may shape developer choices and player expectations for future ports.