Overview
- Speaking to Game Informer, Horii said Final Fantasy protagonists typically speak at length, whereas Dragon Quest is designed so the player becomes the protagonist.
- He recalled tracking Final Fantasy’s debut closely but said he did not view it as a direct rival to Dragon Quest.
- Horii praised Final Fantasy X as, in his view, the ultimate realization of the Final Fantasy formula when he first saw it.
- He reiterated that “warmth” and “accessibility” are the values he believes underpin Dragon Quest’s long-running appeal.
- Earlier in November, Horii received Japan’s Order of the Rising Sun, Gold Rays with Rosette, recognizing his contributions to the medium.