Overview
- Don't Nod reported weak first‑half 2026 results, disclosing on Monday that revenue fell 56% to €6.1 million and operating EBITDA loss widened to €4.3 million.
- The company said gross cash fell to about €8 million by the end of July 2026, leaving only a few months of runway before January 31, 2027 unless it secures external funding.
- The board approved a restructuring on September 4 to refocus French operations on one production line, a change that could eliminate up to 90 jobs and has entered union consultation.
- Management said two recent projects, Aphelion and an internal title called P14, failed to meet funding‑capacity criteria, prompting a shift to work on one game at a time.
- Don't Nod and auditors point to selective financing in the games industry as a core pressure for the downturn and the company now faces urgent fundraising talks with investors and partners.