Overview
- Developers at Capcom and Ubisoft told reporters they learned of their games’ use in the DLSS 5 showcase at the same time as the public, despite both publishers being listed as partners.
- Nvidia’s demo visibly changed Resident Evil Requiem character Grace Ashcroft, fueling the “AI slop” criticism and raising ethical questions about altering performers’ likenesses and studio intent.
- CEO Jensen Huang rejected the criticism as “completely wrong,” saying DLSS 5 gives creators direct control over geometry, textures, and lighting; Bethesda likewise said any use would remain artist‑controlled and optional for players.
- Early GTC demonstrations ran on two RTX 5090 GPUs—one for the game and one for the generative pass—prompting skepticism over resource demands as Nvidia aims for single‑GPU support at release planned for fall 2026.
- Digital Foundry acknowledged rushing its first look and reset expectations, while industry reaction stayed split, with Epic’s JP Kellams praising the lighting gains and modder Pascal “Marty McFly” Gilcher calling the approach impressive but inelegant.