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DLSS 5 Fallout Grows as Developers Say Nvidia’s Reveal Blindsided Them

Nvidia maintains the feature will be optional under developer control.

Overview

  • Digital Foundry acknowledged its advance video on DLSS 5 was rushed, with founder Richard Leadbetter saying the team should have taken more time to assess the demos and internal views.
  • Reports citing Insider Gaming say some Capcom and Ubisoft staff learned of their games’ inclusion at the reveal, surprising teams at studios where AI use has been contentious.
  • Criticism centers on Nvidia’s demo visibly changing character appearances—most notably Resident Evil Requiem’s Grace Ashcroft—raising concerns about artistic intent and actor likenesses.
  • Jensen Huang says DLSS 5 is neural rendering with fine‑tuning by developers, Bethesda reiterated it will be artist‑controlled and optional, and Epic’s Jean Pierre Kellams praised the lighting and shading gains.
  • Nvidia’s stage setup used two RTX 5090 GPUs, prompting performance questions; the company says DLSS 5 is slated for fall 2026 and will run on a single GPU with player‑level toggles expected.