Overview
- Publisher Awaken Realms and developer Byzel, led by Darkwood co-creator Gustaw Stachaszewski, announced Hoarder with a trailer and first screenshots.
- The game begins as an atmospheric cleaning simulator with checklists and sellable salvage inside a hoarder couple’s house.
- Players can ignore the deeper mystery and end the game by earning enough cash for a dream vacation or choose to pursue hidden clues.
- Digging deeper leads to a staircase into a rules-bending facility with a day–night cycle where quest markers corrupt and familiar mechanics fall away.
- Exploration features include deep-sea runs viewed through a submarine LiDAR scanner and salvage used to unlock and upgrade parts of the base, with no release date yet and a Steam wishlist available.