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Dan Houser Says He 'Failed' on Max Payne 3

Houser told IGN he misread the game's tone and accepted personal blame for its commercial underperformance.

Overview

  • Dan Houser said in a Tuesday IGN interview that he “failed” as Max Payne 3’s lead writer after misjudging the game’s tone and structure.
  • Houser described Max Payne 3 as a deliberate, linear, cinematic take developed by Rockstar rather than Remedy and said that choice did not land with many fans.
  • He acknowledged that many players missed original writer Sam Lake’s voice and said that shortfalls in the story and presentation were largely his responsibility.
  • Publisher Take-Two previously reported Max Payne 3’s 2012 sales were “lower than expected” and said those results helped produce a sizable quarterly loss.
  • Remedy is developing remakes of the first two Max Payne games with Rockstar publishing them, keeping the franchise active while any Max Payne 4 remains unannounced and uncertain.