Overview
- Cygames said this week that Project Awakening remains in active development and that new footage was shown to Famitsu.
- The studio has moved the project from its proprietary Cyllista engine to Unreal Engine 5 to pursue a hyper‑photoreal visual style.
- Production will accelerate as staff who worked on Granblue Fantasy: Relink join the existing Awakening team to expand development capacity.
- Developers say combat is being redesigned to be slower and more tactical with heavier, varied motions and more lifelike enemy behaviors to match the photoreal setting.
- Cygames has not provided a release window, and the midstream engine change could require significant rework that keeps timing uncertain; the title was first announced in 2016 and resurfaced at the 2018 PlayStation lineup.