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Crystal Dynamics Cuts Nearly 30 Jobs in Third Round of 2025 Layoffs

The move marks the studio’s third staff reduction this year.

Overview

  • Crystal Dynamics announced on Nov. 13 via LinkedIn that it has parted ways with “just under 30” employees across various departments as part of a reorganization.
  • The studio said the changes are intended to optimize development of its flagship Tomb Raider and shape future projects, with Amazon Games still set to publish the next title.
  • Earlier this year, 17 roles were cut in March and another unspecified round followed in August after the cancellation of the Perfect Dark reboot co-developed with The Initiative.
  • Coverage tallies at least four rounds of layoffs in two years, with reporting estimating roughly 60 or more positions affected overall.
  • Individual staffers, including principal animator Shamil Rasizade and producer Samantha Dobes, said they were impacted, and Crystal Dynamics pledged support during the transition.