Overview
- Pearl Abyss, which reported first‑quarter results Tuesday, posted ₩328.5 billion ($220.6 million) in revenue and ₩212.1 billion ($142.5 million) in operating profit after Crimson Desert's March launch.
- Crimson Desert generated about ₩266.5 billion ($179 million) in Q1, with sales split roughly 50:50 between PC and consoles.
- Pearl Abyss issued 2026 guidance of ₩879–975.4 billion in revenue, and it expects Q2 to cool as launch‑week purchases taper.
- The studio said it is exploring DLC and platform expansion for Crimson Desert and will share specifics once plans are set.
- Post‑launch support has been fast, with patches that fix controls, UI, and content and new features like rideable lions and tigers.